Topological Chasm
Draw fences between grid points and close loops around moving vectors before repeated impacts break the field.
Fourteen small arcade games, plus an expanded standalone release. Daily challenges and score chasers.
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Draw fences between grid points and close loops around moving vectors before repeated impacts break the field.
Slide charged ions across a 4Γ4 grid. Opposites combine, matching signs repel, and exact zeroes clear the board.
Circle flowers to score, include bees for multipliers, and remove weeds before they take over the garden.
Launch asteroids into orbit, merge matching bodies, and use the gravity pulse to keep the system stable.
Tap glass intersections to shoot cracks in 4 directions. Bounce off mirrors to enclose and shatter target gems.
A minimalist audio-visual memory game. Memorize dynamic vector patterns and trace them precisely to the synthesizer beat.
Rotate a circular polar grid to shift heavy gemstone blocks. Watch them sink towards the center and merge when three matching tiers touch.
Four beacons hide on a grid. Each reading is the distance to the nearest one β triangulate every position and lock in your answer in as few extra pings as possible.
Hold to fling a tether onto the nearest anchor and swing; release to fly to the next. One daily-seeded gauntlet, everyone races the same course β how far can you get before you fall?
Quick arcade rounds and best-score chases. The expanded standalone Gargoyle release also includes a daily perch and an endless night.
The expanded game starring Doyle: tackle Tonight's Perch, chase a high score in Minute of Malice, or survive the staged Endless Night. Unlock relics, complete challenges, and uncover the cathedral story.
Perch on a cathedral parapet and spit on the Victorian street stretching away below. Hold to charge the distance, release to fire β lead your target, mind the wind, spare the nun.
You finally get to be the pigeon. Perch on a power line above a golden-hour street and drop on pedestrians below β same engine as Gargoyle Drip, opposite view, triple-splat special. Never the old lady.
Fall through a rain-soaked noir city. Hold to open and steer; release to dive, build a freefall multiplier, and bank ember points before the city catches you.
Sprint through a silhouetted noir city as a living shadow. Right thumb jumps and glides; left thumb phases through danger or melts into the floor. Solid or spectral β never both.
Swing through an endless gothic cathedral on a spectral rope. Hold to catch and pump; release with honest momentum before the darkness reaches you.
Play the expanded Doyle adventure on the web, install it from Google Play, or follow the itch.io release page.